It is the dead of night. You are a traveling dignitary from O'Ra Mar, asleep in your bed. Your room is on the 5th story of a stone walled, bars over the windows, guarded by orcs Inn. You carry with you the Raj Tarah ruby, one of the most valuable stones on the planet, however when you removed it from the possession of the Emperor of O'Ra Mar, you made several enemies. One of those enemies is sitting in a chair next to your bed.
You don't wake, though. He takes his time to sift through your bags, and clothes. When you awake, you're on the road again, a familiar bulge still lingering in your pocket. "He" is miles away before you notice that your single stone fortune was replaced with a chunk of dirt.

"A THIEF!"

He must have been a wiry ninja, or a small elf ranger to sneak past 20 orcs. He must have had the ability to fly considering there was not so much as a trace of evidence he'd been there. He must have been a ghost to get through five sets of locked and guarded doors without even unsettling the dust on the door jam.
With a name like WarMaker, what would you expect?
He moves in silence, strikes without warning, and leaves nothing behind but deja vu.
He stands near nine feet tall, with arms as big as tree trunks. He can lift a Clydesdale under each arm and still run the 100 meter dash in under 20 seconds. So why doesn't he use his extreme strength to just power through enemy lines, and knock down doors instead of slipping through them? He'd tell you that your enemy can't find your weakness if they can't find you.

 


Warmaker and his Wife Rumpelteazer